
LINEAR MOTION AND KINEMATICS
Scalar vs. Vector Quantities:
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Scalar: measure magnitude (size) - ex. distance and speed
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Vector: measure magnitude and direction - ex. velocity, acceleration, force, work, power...
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To add vectors, connect the tails to the heads of the vectors, creating the resultant vector
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Average vs. Instantaneous Speed:
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Average speed: the total distance of an object over the total time
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Instantaneous speed: this refers to the velocity of an object at a specific moment in time
Constant Velocity vs. Constant Acceleration:
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Constant velocity: constant speed of an object in the same direction (acceleration is 0)
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Constant acceleration: occurs when the change in velocity of an object is constant
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A measure of constant velocity --> 3 m/s (in a certain directon)
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A measurement of constant acceleration --> 3 m/s/s (velocity increases by 3 m/s every second
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**Acceleration rate due to gravity: -9.81m/s/s
Free Fall vs. Falling with Air Resistance:
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Free Fall: only force acting on an object is gravity
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If any other force (like air resistance) is acting on the falling object, it's not in free fall
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Pure free fall is impossible in most places on Earth (you'd need a vacuum), but oftentimes air resistance is negligible
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Still free fall if object is going up as long as gravity is the only force
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Kinematic Equations:
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Graphs of Motion:
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Main graphs of motion:
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Displacement/time, velocity/time and acceleration/time​
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